Year 1 Subjects
|
Code |
Module |
Credits |
Duration |
Pre-requisite |
--- |
Complete learning modules from Elective Group A to gain a minimum of 3 credits
|
3
|
45 hrs
|
---
|
COMP1101 |
Information Technology
This subject focuses on information technology applications, software operation, and addressing the challenges of the information explosion era. Students will learn to apply information technology in their professional fields. Through case studies and exercises, students will learn how to master images, text editing, visual poster creation, and related output applications. This subject covers basic computer concepts, image processing, and practical graphic design execution skills.
|
3
|
45 hrs
|
---
|
ENGL1101 |
English I
This subject develops students basic conversational English, encompassing daily and professional-related topics through reading and writing using correct grammar and a functional vocabulary.
|
3
|
45 hrs
|
---
|
ENGL1102 |
English II
Based on English I, this subject is designed to strengthen students' conversational English in relation to daily and professional topics through reading and writing, developing the student's correct use of grammar and vocabulary.
|
3
|
45 hrs
|
---
|
LLAW1110 |
Constitution and Basic Law
This subject will provide students with a solid foundation in the legal framework of the Chinese Constitution and the Basic Law of Macao SAR. Students will acquire knowledge of the principles and contents of these laws, enabling them to understand their provisions comprehensively and ensure the effective implementation of the one country, two systems policy in Macao SAR.
|
2
|
30 hrs
|
---
|
MAFD1101 |
Introduction to Media Arts
This subject explores the characteristics, origins, aesthetics, and functions of integrating digital technologies and art forms. Students will understand how digital technology has transformed various aspects of life by analyzing media art features, expressions, and impacts across different cultures. The module will also cover the cultural and historical contexts of media art and the implications of digital technology for contemporary art practices.
|
3
|
45 hrs
|
---
|
MAFD1102 |
Photography and Cinematography
This subject introduces different periods and genres of photography. Students will comprehensively understand photography's historical development, technological advancements, and aesthetic principles by analyzing and appreciating works by renowned photographers. Students will learn how to operate DSLR cameras, apply photo composition techniques, and utilize darkroom printing techniques to create thematic imaging works.
|
3
|
45 hrs
|
---
|
MAFD1103 |
Storytelling and Storyboarding
This subject is to develop students' abilities in expressing images and narratives. Students will learn how to transfer scripts, creativity, and concepts into concrete visual content by creating stories and using storyboards. The subject will also cover the techniques involved in storyboarding, including establishing shots, framing, movement, atmosphere creation, and scene transitions.
|
3
|
45 hrs
|
---
|
MAFD1104 |
Materials and Fabrications
This subject focuses on the characteristics and uses of different materials and teaches students how to use industrial design software to create product prototypes. Students will also learn how to use various tools and equipment, such as laser cutting machines, CNC engraving machines, and drilling machines. In addition to understanding the functions of these types of equipment, the subject will cultivate students' creativity, problem-solving abilities, and safety awareness in the workplace, enabling them to transform their ideas and concepts into tangible products.
|
3
|
45 hrs
|
---
|
MAFD1105 |
Visual Communication Design
This subject aims to develop students' understanding of the principles and techniques of visual communication design. Through this subject, students will acquire the skills to develop design concepts, employ aesthetic thinking, utilize creative techniques, and implement practical information layouts. Students will also learn how to create designs using various design elements, such as graphic elements, typography, and materials.
|
3
|
45 hrs
|
---
|
MAFD1106 |
VIdeo Production
This subject introduces video imaging and analyzes case studies to study the methods of media presentation. Students will learn the video production process and creative methods through software and workflow instruction, including pre-production planning and post-production tasks such as editing and color management. The course will aim to cultivate skills, creativity, communication abilities, and teamwork spirit, ultimately enabling students to produce high-quality video works.
|
3
|
45 hrs
|
---
|
MAFD1107 |
3d Modeling and Visualisation
This subject introduces the fundamental knowledge of 3D modeling and printing, enabling students to understand the process and techniques of model creation. Through hands-on exercises, students will learn 3D modeling software and become familiar with the characteristics of different printing materials and printing principles, ultimately gaining the ability to design and produce product prototypes.
|
3
|
45 hrs
|
---
|
Year 2 Subjects
|
Code |
Module |
Credits |
Duration |
Pre-requisite |
--- |
Complete learning modules from Elective Group B to gain a minimum of 18 credits
|
18
|
270 hrs
|
---
|
ENGL2101 |
English III
This subject strengthens students' English listening, speaking, reading comprehension, and writing abilities, using correct grammar to express their opinions and ideas.
|
3
|
45 hrs
|
---
|
ENGL2102 |
English IV
Based on English III, this subject strengthens students' English listening, speaking, reading comprehension, and writing abilities and uses correct grammar to express their opinions and ideas.
|
3
|
45 hrs
|
---
|
HIST2110 |
Chinese History and Culture
This subject introduces relevant knowledge about Chinese traditional culture, including thoughts, arts, literature, rite and customs, and the system of rules and regulations, etc. It aims to let students understand China's broad and profound traditional culture and the impact of cultural changes on contemporary social life.
|
2
|
30 hrs
|
---
|
MAAD2101 |
Motion Graphics
This subject introduces students to the types and media of motion design, analyzes the rules and techniques of transforming graphics and images into dynamic forms, and teaches related software production techniques and processes. It aims to expand students' creative skills and application media in motion design, allowing them to complete dynamic design projects.
|
3
|
45 hrs
|
---
|
MAAD2102 |
Sound Design
This subject introduces the basic principles of acoustics and the software and hardware operation skills of sound, enabling students to understand the significance of sound design in media arts creation. The course also cultivates students' understanding of recording, foley, sound editing, sound design, mixing, and other aspects. Through practical exercises, students will discover the possibilities of combining sound with different media, inspiring them to think and imagine creatively about sound.
|
3
|
45 hrs
|
---
|
SOCI2111 |
Sustainable Development
This subject unit aims to familiarize students with the global environmental conditions and patterns of ecological change, including environmental, social, and economic factors, as well as the impact of human socioeconomic activities on the environment. The course seeks to raise students' awareness of environmental protection and promote a mindset of sustainable development.
|
2
|
30 hrs
|
---
|
Year 3 Subjects
|
Code |
Module |
Credits |
Duration |
Pre-requisite |
--- |
Complete learning modules from Elective Group A to gain a minimum of 3 credits
|
3
|
45 hrs
|
---
|
--- |
Complete learning modules from Elective Group B to gain a minimum of 12 credits
|
12
|
180 hrs
|
---
|
MAAD3101 |
Production Design
The subject aims to introduce the concept and history of visual art in film and television production, guiding students to understand the importance of art design in these mediums. Through practical exercises, the course will cultivate students' abilities to master visual art design and related graphics techniques.
|
3
|
45 hrs
|
---
|
MAAD3102 |
Interactive Entertainment
This subject focuses on exploring and applying interactive technology in the entertainment industry. Through analysis of local and international cases, the course will introduce the application of interactive technology in various entertainment fields. It will also teach students how to apply interactive technology to entertainment-related projects, enhancing their innovative and practical abilities.
|
3
|
45 hrs
|
---
|
MAAD3103 |
Arts Management
This subject introduces the fundamentals of arts management, including the roles and positioning of arts management, the relationship between cultural policy and society, arts administration, and ethical and legal issues related to knowledge of property rights. Through case studies and field visits locally and internationally, students will understand current cultural and creative industry development trends and the art market. Students will also learn how to write proposals, understand the fundamental processes of arts administration and project management, such as program planning, venue management, budgeting, organizational structure, publicity and marketing, and crisis management, and engage in on-site practice to cultivate their understanding of diverse perspectives and arts management.
|
3
|
45 hrs
|
---
|
MAIN3101 |
Internship
This subject aims to provide experiential learning opportunities for students, allowing them to gain practical experience in the industry by working in local or foreign organizations. Through these experiences, students will understand industry operations, learn to communicate and collaborate with professionals from different fields and assist the internship organization in completing relevant project tasks. This will enable students to gain practical experience in social and cultural contexts, establish social and cultural values, and apply the knowledge and skills learned in the classroom to practical situations.
|
7
|
---
|
---
|
Year 4 Subjects
|
Code |
Module |
Credits |
Duration |
Pre-requisite |
MAAD4101 |
Digital Performance Art and Exhibition
This subject focuses on introducing the theories of exhibition space design, the value of performance art, and the methods and processes of execution. The course aims to cultivate students' knowledge of using digital technology as a medium for art exhibition. It also introduces the overall requirements, construction, technical personnel, budget, and promotion of digital art exhibitions, strengthening the planning and preparation work for graduation exhibitions.
|
3
|
45 hrs
|
---
|
MAAD4102 |
Media Arts Research
This subject introduces research theory and methods applied in media arts research, preparing students for their graduation projects and incorporating concepts into their work as appropriate. The course aims to enable students to explore the cultural structure of media arts, gain a deep understanding of professional theoretical knowledge, develop their planning and innovation abilities, understand and analyze, and achieve more significant progress and expansion in research and creation in new environments.
|
3
|
45 hrs
|
---
|
MAGD4101 |
Graduation Project I
This subject serves as the preparation and exploration stage for graduation projects. Its primary focus is guiding students in developing designs, creating plans, and formulating appropriate creative themes for their design ideas through discussion and validation. With the support of research methods and design strategies, students will explore media arts by creating exploratory projects based on the chosen theme.
|
6
|
---
|
---
|
MAGD4102 |
Graduation Project II
This subject serves as the implementation stage of graduation projects. Its main objective is to guide students to apply their design and creative ideas practically. Students will execute and implement their design themes almost based on the design analysis and validation carried out in Graduation Project I. The design themes, content, and objectives will be reinforced and demonstrated through a media arts presentation to showcase the design outcomes.
|
6
|
---
|
---
|
MAWS4101 |
Workshop On Special Topic I
In this subject, scholars or industry experts are invited to teach various professional or diverse art media and styles. Through their guidance, students will develop their understanding of contemporary media arts and entertainment. They can also attend special lectures and workshops to broaden their perspectives on current art developments.
|
3
|
45 hrs
|
---
|
MAWS4102 |
Workshop On Special Topic II
This subject invites scholars or industry experts to teach various professional or diverse art media and styles, strengthening students' practical skills in contemporary media arts and entertainment. Special lectures and workshops will also be conducted to deepen students' execution abilities and understanding of current art developments.
|
3
|
45 hrs
|
---
|
Elective Subjects - Group A
|
Code |
Module |
Credits |
Duration |
Pre-requisite |
ARTS0101
|
Aesthetic Appreciation
This subject leads students to appreciate the beauty of traditional and modern art forms such as architecture, paintings, sculptures, music, dramas, films, animations, etc., using reasonable and objective criticism to comment on their diversity, historical styles, form, and structures and enhances students' aesthetic literacy in art from both theoretical and practical aspects.
|
3
|
45 hrs
|
--- |
ARTS0102
|
Stories of Famous Paintings
Painting as a form of art has a long development history. Whether in the Western and Eastern cultures or different regions, they all have their histories and creative paths, thus producing many profound expressions and works of art. A good painting can transcend the spirit of the time and reflect an artist's aesthetic and insight. Through different topics and narrations, this subject will get deep into the understanding behind the artists' works and retrieve the profound meaning in art.
|
3
|
45 hrs
|
--- |
ARTS0104
|
Introduction to Arts
This subject aims to enhance students' humanistic literacy and artistic aesthetic cultivation by introducing different art forms' essential characteristics, origins, aesthetics, and functions. The course discusses the contextual factors of art, its evolution in different cultures, and its impact on various aspects of life.
|
3
|
45 hrs
|
--- |
PEDU0101
|
Physical Education
This subject aims to develop students' understanding of physical fitness by considering their health and physical condition. This course teaches students to improve their physical fitness by choosing suitable sports and developing lifelong healthy exercise habits. The course provides training in popular sports, exercises, and other sport-related workshops, allowing students to participate, enjoy, and acquire basic knowledge of sports and safety measures.
|
3
|
45 hrs
|
--- |
ARTS0103
|
Arts and Films
Cinema is recognized as a form of art and entertainment, encompassing various components such as music, art, diverse expressions, and popular dramatic content. This subject will explore cinema as an art form through different themes and will also examine the subject matter, artistic elements, and quality of films, including documentaries about famous artists.
|
3
|
45 hrs
|
--- |
ARTS0105
|
Appreciation of Stage Music
This subject focuses on studying stage music, including theatre music, folk/ethnic opera, opera, musical, film music, etc. Topics will be discussed, including, but not limited to, the relationship between music and drama, music and lyric/libretto, music and dramatic development, music and acting, and various orchestration and instrumental ensembles related to stage performance.
|
3
|
45 hrs
|
--- |
BUSS0101
|
Entrepreneur and Innovation
This subject imparts knowledge of the operational concepts and business models required for successful innovation and entrepreneurship. The topic will begin by introducing the design industry and its various stages, from creative services to manufacturing and marketing, highlighting each stage's distinct procedures and considerations. Students will learn about incubating resources, makers, accelerators, other business models, and operational strategies relevant to the creative industry.
|
3
|
45 hrs
|
--- |
Elective Subjects - Group B
|
Code |
Module |
Credits |
Duration |
Pre-requisite |
MAGA0101
|
Introduction to Programming
This subject aims to teach fundamental programming skills in a visual context, strengthening students' logical thinking and problem-solving capabilities. The course covers dynamic graphic drawing, image capture, text and sound interaction, and integrates input and output devices to generate digital art and visual creations.
|
3
|
45 hrs
|
--- |
MAGA0102
|
Game Planning and Design
This subject aims to teach the fundamental game design theories, introduce the design elements of traditional board games, and analyze the cultural and characteristic developments of games in different eras. Students will apply game theory to plan, analyze, test, and evaluate game prototypes by designing different types of games.
|
3
|
45 hrs
|
--- |
MAGA0103
|
Game Development and Application
This subject focuses on digital game development, enabling students to understand the game development process, project management, and application and to learn how to use game engines to create cross-platform games. The course covers programming, modeling, animation, interface, and score system design. By engaging in various game development exercises, students will acquire computer and mobile game development skills and stay up-to-date on the latest trends in the field.
|
3
|
45 hrs
|
--- |
MAGA0104
|
Interaction Design
This subject introduces the development of interaction design and its importance in contemporary design. Through this course, students will understand the role of interaction design in different eras and the impact of interactive technology on society. Students can use appropriate technologies and apply interaction design principles to design and construct prototypes.
|
3
|
45 hrs
|
--- |
MAGA0105
|
Augmented Reality
This subject introduces augmented reality's widely used concept and technology in the design market. Through this course, students will learn how to apply new technologies, analyze, and forecast the development of media art and entertainment from an international perspective. The course covers design concepts, project planning and development, integrating innovative technologies into practice, and enabling students to showcase their creative abilities and design ideas using emerging technologies.
|
3
|
45 hrs
|
--- |
MAGA0106
|
VIrtual Reality
This subject introduces the technology and application of virtual reality, enabling students to understand the development and trends of virtual reality in various fields. Students will create virtual reality projects by integrating 3D models, animation, sound, and video elements. They will also learn about the production workflow of different virtual reality projects, hardware setup methods, and how to analyze and optimize users' immersive experiences in virtual reality.
|
3
|
45 hrs
|
--- |
MASN0101
|
Film Appreciation
This subject introduces students to the fundamental film theories and analytical methods through classic films, allowing them to understand the basic components, styles, aesthetics, and techniques of reading films from the history of film development. Through the appreciation of films from diverse cultures and periods, the course explores films' artistic, social, and practical aspects, enhancing students' visual literacy, aesthetic qualities, and critical thinking skills, enriching their perspectives on creating visual images.
|
3
|
45 hrs
|
--- |
MASN0102
|
Programme Production
This subject introduces different types of programs and their production processes, allowing students to understand the production purposes, conceptual methods, and planning writing of various programs. By recognizing different program formats such as news, advertising, variety shows, and self-media, the course engages in practical production and organizes the planning of online promotion channels to release programs, thereby exploring different program development trends and the theories and skills of program production and dissemination.
|
3
|
45 hrs
|
--- |
MASN0103
|
Documentary Production
This subject introduces the history and forms of documentary films, allowing students to grasp the multiple aesthetics and forms of contemporary documentary films. Students will learn field investigation methods for pre-production preparation and understand and follow the ethical principles of documentary filmmaking. Through production, the course practices image aesthetics, explores personal perspectives, and cultivates social awareness and humanistic literacy.
|
3
|
45 hrs
|
--- |
MASN0104
|
Visual Effects
This subject focuses on practical learning through case studies and discussions, allowing students to master visual effects production processes' fundamental knowledge and application techniques. The course guides students to integrate materials, realize creativity, and apply skills to produce image content that combines aesthetics and visual effects.
|
3
|
45 hrs
|
--- |
MASN0105
|
Cinematic Language Practice
Language (dialogue) is one of the essential elements of storytelling in visual works. However, compared to other visual works, films emphasize using the camera (film language) rather than dialogue to tell stories. This subject unit focuses on cultivating student's ability to tell stories without relying on dialogue but using film languages such as camera, lighting, sound, and editing. Through learning the narrative techniques of different film masters, students will practice using film language to achieve the narrative function.
|
3
|
45 hrs
|
--- |
MASN0106
|
Scriptwriting
This subject introduces different types of film scripts and their writing strategies, enabling students to understand the format and structure of script writing. Through writing and discussing scripts, students will be guided in discovering the themes, exploring the story's core, shaping the possibilities of characters, promoting plot variability, and designing diverse scenes. This will enable them to master the ability to express and interpret scripts through written language and cultivate a reflective and critical attitude toward creation.
|
3
|
45 hrs
|
--- |
MATA0101
|
Creative Thinking
This subject aims to cultivate students' creativity by exploring the relationship between creative thinking, art, and design. It encourages students to develop unique perspectives and prepares them for future design professions. The course includes relevant theories, such as mind mapping and lateral thinking, which are applied to design, illustration, or visual art creation.
|
3
|
45 hrs
|
--- |
MATA0102
|
Character and Scene Design
This subject introduces the essential elements of character development and scene design with a practical approach ranging from 2D drawing to 3D model creation and output. The topics include modeling, material, lighting, camera, and rendering settings. By completing this course, students will acquire basic character modeling and rendering skills, as well as gain an understanding of industry requirements.
|
3
|
45 hrs
|
--- |
MATA0103
|
Animation Design
This subject teaches students to create character animations by analyzing various storytelling methods, perspectives, and styles by appreciating animation cases. By mastering relevant animation software techniques, students will learn how to effectively express emotions and interpret stories using techniques such as text, images, sound, and camera language in animation creation.
|
3
|
45 hrs
|
--- |
MATA0104
|
Experimental Arts
This subject focuses on international contemporary multicultural art, utilizing various media for practical creation and exploring the fields of art, digital technology, design, and music. The course encourages students to experiment with artistic creation methods, freeing them from the constraints of specific media and art forms. Through this course, students will explore new media forms and visual experiences, attempting to bring art closer to real-life scenarios.
|
3
|
45 hrs
|
--- |
MATA0105
|
New Media Arts
This subject examines new media arts in the digital technology era from the interdisciplinary perspective of nature, culture, design, and art. The course draws on new media art's development and current state domestically and internationally. The curriculum delves into the diverse creative forms in new media art and analyzes relevant artists' works. The course aims to broaden students' perspectives on the history of new media art and artistic creation.
|
3
|
45 hrs
|
--- |
MATA0106
|
Social Practice of Media Arts
This subject aims to encourage students to establish connections between their creations and society, practicing media art in the community to construct meaning from their experiences in the world. The course cultivates critical media literacy skills and new technology and media to engage in domestic and international art and social action within the community.
|
3
|
45 hrs
|
--- |