Year 1 Subjects
Year 2 Subjects
Year 3 Subjects
Year 4 Subjects
Specialization Subjects
Elective Subjects
       

Year 1 Subjects
Code
Module
Credits
Duration
Pre-requisite
COMP1121 
Introduction to Computer Science and Its Application  

This module will introduce: 1) fundamental electronic data processing concepts and associated terminologies; 2) the development of computers and computer applications; 3) network security, malware, security software and the use of encryption and decryption for secure data communication; 4) programming languages; and 5) concepts of algorithms, data structures, resource management. Furthermore, computer science related fields such as AI and its applications will be introduced and discussed.
3
45 hrs
---
COMP1122 
Introduction to Programming  

This module introduces fundamental programming techniques and principles using the popular Python Programming language. It aims to build fundamental software development skills including the use of the Python programming language and tools, debugging, testing and fundamentals of good programming practice, style and design.
3
45 hrs
---
COMP1123 
Computer Organization  

This module is concerned with the study of the structures and behaviour of computers. It traces the evolution of computers and considers the functional organization of a computer. Major components of a computer are discussed in this module and an overview of microcomputer technologies is provided.
3
45 hrs
---
COMP1124 
Advanced Programming  

This module covers the principles of object-oriented programming using the Java language. Fundamental programming skills and methods related to object-oriented approaches are discussed. Topics include: objects and classes, encapsulation, inheritance and polymorphism, abstract classes and interfaces, generics and container classes, exception handling, and functional programming.
3
45 hrs
COMP1122
COMP1125 
Introduction to E-Business  

The goals of this module are to provide students with an overview of key concepts in business, and to develop an understanding of E-Business. This module will expose the students to the basic principles of running businesses, and to provide students with the knowledge of various modern e-commerce related concepts and terminologies, including topics on web technologies, payment and security, marketing, legal issues, and environmental and social behaviors.
3
45 hrs
---
HIST1110 
Chinese History and Culture  

This course aims to give an overview of the History and Culture of China and to give students knowledge about the political, economic and cultural development of ancient and modern China. On the other hand, it is intended to show, generically, political and economic relations between China and the rest of the world. The history of Macau, as an important part of the exchange between China and the western world since the 16th century, will also be presented.
2
30 hrs
---
LLAW1120 
Constitution and Basic Law  

This module introduces the general principles, the state system, the state organs, and the fundamental rights and duties of citizens stated in the Constitution of the People’s Republic of China (the Chinese Constitution). It also covers the formulation of the “One Country, Two Systems” policy and the Basic Law of the Macao Special Administrative Region of the People’s Republic of China (the Macao Basic Law) and such sections in the Macao Basic Law as the relationship between the Central Government and the Macao Special Administrative Region (SAR), the political structure of the Macao SAR, and the fundamental rights of Macao residents. The module is aimed at assisting the students to establish a correct understanding about the Chinese Constitution and the Macao Basic Law, and to identify the basic concept of the legal protection of people’s rights and freedoms.
2
30 hrs
---
MATH1111 
Linear Algebra  

This learning module introduces basic concepts and techniques from linear algebra that will be required in later computer science areas such as machine learning and computer graphics. Topics include systems of linear equations, matrices, determinants, vectors and vector spaces, linear in(dependence), multi-dimensional linear transformations, eigenvalues and eigenvectors.
3
45 hrs
---
MATH1112 
Calculus  

This module introduces the basic concepts of differential and integral calculus. Topics include functions, limits and continuity, techniques of differentiation, applications of differentiation to practical problems, curve sketching, definite and indefinite integration, and applications of integral calculus.
3
45 hrs
---
MATH1113 
Discrete Mathematics  

This module is designed for computing programme students to enhance their training in logical thinking through a variety of mathematical topics. Topics include set theory, logic and proof, combinatorial mathematics, relations and functions, groups, graphs, Boolean algebra and logic gates.
3
45 hrs
---
MENG1111 
English I  

This module aims to develop students’ general English language proficiency at the intermediate level. Emphasis is placed on the development of vocabulary and fundamental grammatical conventions, general and academic reading, and writing skills. Students’ speaking and listening skills are developed through communicative practice activities.
3
45 hrs
---
MENG1112 
English II  

This module aims to refine students’ general English language proficiency at the intermediate level. Emphasis is placed on the development of vocabulary and grammatical conventions, general and academic reading, and writing skills. Students’ speaking and listening skills are developed through communicative practice activities.
3
45 hrs
MENG1111
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Year 2 Subjects
Code
Module
Credits
Duration
Pre-requisite
COMP2111 
Database Design  

This module is designed to provide students with an understanding of the principles of relational database design and the ability to apply these principles in the design and development of database projects. Principles of good design and modelling, how to structure queries using SQL will be the focus.
3
45 hrs
---
COMP2112 
Data Structures and Algorithms  

This learning module provides an introduction to data structures. The module begins with an introduction to concrete and abstract linear structures: linked lists, stacks and queues. Next, the fundamentals of algorithm analysis are covered. Recursive algorithms are introduced with mathematical induction to show the elementary reasoning about algorithms. Trees are discussed with the applications in heaps and search trees. Hashing and various sorting algorithms are explained and analyzed. Finally, the module concludes with some advanced algorithms on graphs.
3
45 hrs
MATH1113
COMP2113 
Operating Systems  

This learning module aims to help students to understand important concepts and algorithms in operating systems. Major components discussed are process management, virtual memory, I/O and file systems. Topics include process description and control, process scheduling, threads, SMP, mutual exclusion and synchronization, partitioning, paging, segmentation, memory management algorithms, disk scheduling and file systems.
3
45 hrs
---
COMP2114 
Ethics and Professional Issues in Computing  

This module provides an overview of ethical theories and problems encountered by IT professionals in today’s computing environments. Stimulating ethical issues in machine learning, deep learning, social networking, government surveillance, and intellectual property from different views are discussed. This module challenges students to think critically and draw their own conclusions, which ultimately prepare them to become responsible, ethical users of computing technologies.
3
45 hrs
---
COMP2115 
Web Design and Development  

This module is an introduction to server-side web programming. It provides the principles of web application development, and arms students with the skills for developing web-oriented applications. Topics include HTML, CSS, web request handling, state management, and database manipulation.
3
45 hrs
---
COMP2116 
Software Engineering  

This module introduces the concepts of software development. Emphasis will be put on understanding the processes, techniques and methods used to develop application software. Besides, students are exposed to various software development approaches. Upon completion, students will be able to understand the major software development methodologies and techniques, appreciate their relative merits and their limitations.
3
45 hrs
---
COMP2117 
Computer Networks  

This is an introductory course in Data Communications and computer networks. It familiarizes the students with the basics of data communications, technologies used in modern computer networking from the top layer to the bottom layer of the Internet protocol stack. Topics include data transmission, network services and applications, layered Internet architecture and protocols, routing and switching, etc.
3
45 hrs
---
MATH2111 
Statistics  

This is a foundation module in statistical methods with the necessary probability included. Topics cover basic statistical theory, construction of charts, descriptive statistics and probability theory basics. Presentation of probability distributions, confidence intervals, correlation and regression analyses are also dealt with.
3
45 hrs
---
MENG2111 
English III  

This module aims to develop students’ general English language proficiency at the upper intermediate level. Emphasis is placed on the understanding of vocabulary and the parts of speech, as well as advanced grammatical conventions. Emphasis is placed on business and academic communications with focus on presentation and writing skills. Students’ speaking and listening skills are developed through communicative practice activities.
3
45 hrs
MENG1112
MENG2112 
English IV  

This module aims to refine students’ general English language proficiency at the upper intermediate level. Emphasis is placed on the understanding of vocabulary and the parts of speech, as well as advanced grammatical conventions. Emphasis is placed on business and academic communications with focus on presentation and writing skills. Students’ speaking and listening skills are developed through communicative practice activities.
3
45 hrs
MENG2111
SOCI1112 
Sustainable Development  

The learning module aims to enable students to understand global developments and relevant trends as well as concepts of sustainable development in relation to promoting economic growth, protecting the environment and addressing community needs in education, health and social security. Students will be able to identify and recognize factors contributing to sustainable development in the environmental, socio-economic and other domains with a strong sense of global citizenship.
2
30 hrs
---
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Year 3 Subjects
Code
Module
Credits
Duration
Pre-requisite
--- 
Complete learning modules from the Elective Subjects - Group A Table to gain a minimum of 6 credits  

6
90 hrs
---
--- 
Complete learning modules from the selected Specialization Table to gain a minimum of 9 credits  

9
135 hrs
---
COMP3112 
Project Management  

The objective of this module is to study the concepts and issues related with management of information technology projects. Topics include introduction to projects and their management, project planning and development processes, project selection methods, work breakdown structures, network diagrams & critical path analysis, resource estimation, and project control, project organization structures, and various project management models.
3
45 hrs
---
COMP3113 
Artificial Intelligence  

The learning module introduces both the theoretical and the practical aspects of artificial intelligence (AI), including the fundamental mathematical models and the state-of-the-art tools for AI problem solving. The topics include mathematical logic, searching heuristics, Bayesian inference, machine learning and prolog programming language. These topics cover a wide range of key topics in modern AI, from deterministic reasoning to reasoning with uncertainty, from rule-based systems to learning-based systems, etc.
3
45 hrs
---
COMP3114 
Information System Project  

This module aims to develop students’ abilities to apply their information systems development skills and to work in a group to develop an application project and produce written reports. The students should focus on demonstrating sound skills in integrating systems analysis, systems design, problem solving, implementation and testing to complete the process of information system implementation. The module also prepares the students for taking the Final Year Project.
3
45 hrs
COMP1122, COMP2111
COMP3115 
Human Factors and User Interfaces  

This module applies the basic principles of human-computer interaction to the design of computer interfaces. It also looks at the analysis of interface design and system integration problems. Comparison of standard graphical user interfaces (GUI) and the application of guidelines for windows, menus, and other dialogue techniques is dealt with. Students will evaluate the usability of the program interfaces and compare interface design methodologies.
3
45 hrs
---
COMP3122 
Advanced Web Development  

Recent advances in Web standards and their wide support by mainstream browsers have enabled development of sophisticated Web applications that are accessible on desktop and mobile devices. This course examines important concepts and technologies required to develop state-of-the-art Web applications. Topics include the architecture and protocol of the Web, the JavaScript language, development of interactive user interfaces and scalable backend of Web applications, and the design and implementation of Web APIs.
3
45 hrs
COMP1122, COMP2115
MENG3111 
Science Communications  

The module develops the students' abilities to communicate science information effectively to both technical and non-technical audience. It covers strategies for preparing and communicating technical content in both written and spoken settings, and addressing challenges in dealing with complex research topics. It cultivates practical communication skills in science-related topics.
3
45 hrs
MENG2112
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Year 4 Subjects
Code
Module
Credits
Duration
Pre-requisite
--- 
Complete learning modules from the selected Specialization Table to gain a minimum of 6 credits  

6
90 hrs
---
--- 
Complete learning modules from the Elective Subjects - Group B Table to gain a minimum of 6 credits  

6
90 hrs
---
COMP4111 
Computer Security  

This module explains the theoretical foundations, and current state, of modern cryptographic algorithms and trusted computers used to provide various computer security services. Cryptographic encryption algorithms, including DES, RSA, and Diffie-Hellman, are discussed. Additional topics are classical ciphers, modern private key block ciphers, public key ciphers, authentication and integrity, key management and modern application systems.
3
45 hrs
MATH1113
COMP4299 
Final Year Project  

The final year project (FYP) aims to allow students to tackle a real problem and to complete the specification / design / implementation / documentation / testing / evaluation processes. Students are required to develop software projects and / or carry out research project in a relevant area. The FYP is an individual project. The students are required to explore an area of information technologies in considerable depth, demonstrating sound problem solving and analytical skills.
12
90 hrs
COMP2116, COMP3114
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Specialization Subjects : BUSINESS INTELLIGENCE
Code
Module
Credits
Duration
Pre-requisite
COMP3116
Data Driven Business Management

This module is an interdisciplinary course on operations management and data sciences with a broad focus on processes and products with data science driven methodologies. The Data Driven Business Operations (D2BO) is designed to give computer sciences and/or business management majored sophomore students in the fundamental components of business management. The highlights of D2BO are data driven Operations Research, Project Management, Supply Chain Management that can be adapted to other components in running of the business. 
3
45 hrs
---
COMP3117
Analytical Data Design and Applications

This module discusses the principles and practices of designing databases for analytical purposes and provides students with knowledge in the design, implementation and utilization of solutions in business analytics, such as data warehouses, online analytical processing (OLAP) and data mining. In addition, this module also examines the role of data-driven analytical techniques in enterprise applications. 
3
45 hrs
COMP2111
COMP3118
Data Science and Business Analytics

In this module, students will undertake in-depth topics about the interrelation between Big Data, information science, statistics, business and other information-related phenomena in the world. Upon completing the module, students will be able to identify and access the interdisciplinary issues in data sciences with respect to smart applications, and to situate studies of technological innovation in a broad social and Region-specific context. 
3
45 hrs
---
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Specialization Subjects : COMPUTER EDUCATION
Code
Module
Credits
Duration
Pre-requisite
EDUC3111
Introduction to Education

This module is an introductory and compulsory module for students who are considering teaching as a profession and who are seeking a better understanding about the complexity and importance of secondary education. This module will provide students with theories in the field of classroom instruction and learning, focus primarily on the nature and importance of the teaching profession, and discuss the current challenges and requirements for the profession. This module will lay a foundation for learning other professional educational modules. 
3
45 hrs
---
EDUC3112
Educational Psychology and Counselling

Educational psychology and counselling is an introductory module designed to be useful to students who plan to explore the teaching profession. This module intends to provide an overview of learning and motivational theories with a focus on their application to the field of classroom instructions and task design. This module also focuses on understanding the theories and processes of effective counselling and wellness programs for individual students and groups of students. 
3
45 hrs
---
EDUC3113
Curriculum and Teaching Methods (It in Secondary Education)

Curriculum and teaching methods are essential for student success in achieving educational goals at secondary school level. This module intends to develop student’s understanding and basic skills in designing, analysing, reflecting and applying curriculum and teaching principles particularly appropriate to information technology in secondary schools. Topics relating to curriculum theory and development, technology-enhanced teaching and learning, a plenary discussion on the types of educational technology and the principle involved in using each media will be covered. 
3
45 hrs
---
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Specialization Subjects : GAMING TECHNOLOGY
Code
Module
Credits
Duration
Pre-requisite
COMP3118
Data Science and Business Analytics

In this module, students will undertake in-depth topics about the interrelation between Big Data, information science, statistics, business and other information-related phenomena in the world. Upon completing the module, students will be able to identify and access the interdisciplinary issues in data sciences with respect to smart applications, and to situate studies of technological innovation in a broad social and Region-specific context. 
3
45 hrs
---
COMP3119
Principles of Gaming Technology

This module covers the general knowledge of the current technologies applied in the gaming industry. The purpose of this module is to enable students to gain a full picture of the overall gaming environment worldwide with regard to technologies employed and to develop an understanding of the underpinning concepts behind the technologies utilised now and in future. In particular, the students will be introduced to the historical background of gaming, classification of the games, the compliance of slot machines and other peripherals used in table games. 
3
45 hrs
---
COMP3121
Gaming Systems and Technical Standards

This module explains the highly regulated electronic gaming machines and the main gaming information systems from a technical perspective. Gaming information systems such as progressives, accounting system, bonusing system and configuration system will be discussed. Topics covered include electronic gaming machines, design and architecture of the gaming floor network and systems, and testing, standards and certification. 
3
45 hrs
COMP3119
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Specialization Subjects : BUSINESS INTELLIGENCE
Code
Module
Credits
Duration
Pre-requisite
COMP4112
Enterprise System and Application Development

This module provides the knowledge required to build the enterprise systems and accordingly to develop applications in Java EE. It will focus on the current enterprise system and application development practices such as server-side resource management, high-performance database manipulation, software design pattern and architecture, framework implementation, and system security. 
3
45 hrs
COMP1124
COMP4113
Strategic Planning For Information Systems

This module aims to provide students with an overall understanding of the strategic role of information systems, and the strategic planning and management of them within a modern organization. Within this scope the emphasis is on student knowledge of the range of established strategic analysis and planning tools and how they can be applied. 
3
45 hrs
---
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Specialization Subjects : COMPUTER EDUCATION
Code
Module
Credits
Duration
Pre-requisite
EDUC4111
Teaching Practice I2

This module aims to support student teachers in developing their teaching skills in information technology and prepare them for a successful teaching experience. This will be achieved through engagement in pedagogical issues and the application of practical teaching skills. The module requires significant personal involvement and time. Student teachers will observe school classes, design and engage in classroom teaching of information technology, and also carry out reflective writing on their observation and teaching. 
3
0 hrs
---
EDUC4112
Teaching Practice II2

This module is a continuation of Teaching Practice I and aims to deepen the different perspectives of the teaching of Information Technology. Student teachers repeat the arrangement for Teaching Practice I but at an advanced level that helps them further improve their teaching skills based on the reflective writings on their observation and teaching from Teaching Practice I. Student teachers will continue to observe school classes, design and engage in classroom teaching, and also undertake reflective writing on their observation and teaching. 
3
0 hrs
---
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Specialization Subjects : GAMING TECHNOLOGY
Code
Module
Credits
Duration
Pre-requisite
COMP4114
Computer Game Design and Development

This module provides an introduction to the theory and practice of game design and development. The module covers several major areas: the theories and concepts of game design, the architecture of a game engine, the rendering engine, 3D pipeline programming and physics engine. In practice, a number of game development techniques are covered with Unity game engine. 
3
45 hrs
---
COMP4115
Selected Topics in Smart Tourism

This module covers state-of-the-art topics about smart tourism, which is highly relevant to the sustainable development of Macao’s economy. Students will be introduced to technical topics such as artificial intelligence-based applications, robotics, the Internet of Things (IoT), etc., and their applications in the hospitality and tourism industries. These key concepts will be interrelated to areas of management and information systems for explaining how information technologies can be utilized to improve the services in these industries and the experience of tourists. 
3
45 hrs
---
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Elective Subjects - Group A
Code
Module
Credits
Duration
Pre-requisite
MSEL3101
Introduction to Psychology

The module is designed to introduce students to the study of psychology. It is intended to provide broad coverage of the field by presenting basic theories, research, and applied use of psychology. It will give students a background from which to either pursue more advanced psychology courses, or to retain the information as a basic knowledge of psychology in general. Areas that will be covered include: research methods, human development, consciousness, learning, intelligence, motivation, personality, health psychology, psychological disorders, social psychology, and psychology of gaming. These areas will be approached from both theoretical and applied perspectives.
3
45 hrs
---
MSEL3102
Introduction to Sociology

This module attempts to introduce to students the basic concepts in the discipline of sociology. This will include the study of the major sociological theories; procedures and objectives of sociological research; the sociological perspective used to analyse self and society in general. This course intends to prepare students the interpersonal skills necessary in their personal and work life.
3
45 hrs
---
MSEL3103
Introduction to Economics and Finance

This module aims at providing a fundamental knowledge of Economics to students who never study it in a tertiary level. Students should demonstrate a sound understanding in both microeconomics and macroeconomics. Students become familiar with some important microeconomics topics, such as the economic problem, how markets work in terms of demand and supply, households’ choice and market failure and government. Other macroeconomics topic, such as the macroeconomic policy and the economy in the short and long run will be investigated. Besides, this course will also look into the advantages given by the present resource of Macau economic environment. This course will also let the students understand the fundamental theories and applications of economics in both micro and macro perspectives.
3
45 hrs
---
MSEL3104
Introduction to Public Administration

This module provides a solid introduction to the fundamental areas of public administration, blending theory with practice in a way that helps students apply theoretical models to the real world. The complexities and breadth of the field and discipline of public administration are thoroughly covered, including the history of the discipline, bureaucracy, organizational theory and behaviour, public budgeting, personnel administration, public policy, and ethics.
3
45 hrs
---
MSEL3105
Introduction to Marketing

This module aims at providing a fundamental knowledge of Marketing to students who never study it in a tertiary level. Students should demonstrate a sound understanding in Marketing and become familiar with some important topics, such as Marketing Mix, Marketing Strategies, Segmentation and Positioning, Product Banding, Customer Relationship Management, Global Markets and International Marketing, Consumer Buying Behaviour, and Business Markets and Buying Behaviour, etc. Besides, this module will also look into the advantages given by the present resource of social system. This module will also let the students understand the fundamental theories and applications of marketing in micro and macro perspectives.
3
45 hrs
---
MSEL3106
Human Resources Management

This module covers the study of recruitment, selection and placement, job analysis, job description, job evaluation, compensation and appraisal plans, employment benefit programs, training and educational programs, labour relations, personnel planning and evaluation, and related theories of individual and group motivation and behaviour.
3
45 hrs
---
MSEL3107
Interpersonal Relations

In today’s service-oriented, information-based global economy, strong interpersonal skills are essential. This module focuses on various topics of interpersonal communications. Its goal is to introduce theories and practices to help understand and develop one’s intrapersonal and interpersonal effectiveness. Group dynamics theory and leadership skills are introduced to develop clear and effective team communications.
3
45 hrs
---
MSEL3108
Accounting

This introductory module in accounting provides students with an understanding of: the principles of accrual accounting; financial statement analysis; double-entry systems; the accounting cycle; and basic managerial accounting concepts.
3
45 hrs
---
MSEL3109
Risk Management in Business

In this module, students will be introduced to the different types of business and financial risks, their origins, and the modeling of risks. This module will also provide an overview of the evolution of risks, the risk management process, as well as risk evaluation and control. By completing this module, students will have the essential knowledge to measure, evaluate and manage risks in the business context.
3
45 hrs
---
MSEL3110
E-Government

Governments are increasingly moving their functions to the online world, and public services are being delivered through websites, apps and digital channels gradually. This module will give an overview of key concepts in e-government, such as smart governance, citizen engagement, law and regulations, as well as the choices of implementation. In addition, students will be introduced to different types of e-government applications and their implications. They will be encouraged to explore the technological, ethical and policy tensions that emerged when government services are being digitalized.
3
45 hrs
---
MSEL3111
Special Topics I

This module is designed to provide students an understanding of introductory topics in non-IT technical fields, broadening their view and knowledgebase for the design of information systems.
3
45 hrs
---
MSEL3112
Special Topics II

This module is designed to provide students an understanding of introductory topics in non-IT technical fields, broadening their view and knowledgebase for the design of information systems.
3
45 hrs
---
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Elective Subjects - Group B
Code
Module
Credits
Duration
Pre-requisite
COMP4116
Digital Image and Multimedia Processing

The module introduces the different elements and the key perspectives in digital multimedia processing to students. It aims to equip the students with the background of developing image and multimedia processing tools and applications. The topics include: 1) the fundamental theories and mathematical models in digital image and multimedia processing; 2) the practical algorithms in digital image and multimedia processing; 3) the relevant mainstream standards in engineering and applications; 4) the development of image and multimedia processing applications in practice.
3
45 hrs
---
COMP4117
Digital Forensics

Digital forensics is the application of computer investigation and analysis techniques in the interests of determining potential legal evidence. Evidence might be sought in a wide range of computer crime or misuse, including but not limited to theft of trade secrets, theft of or destruction of intellectual property, and fraud. This course enables students to draw on an array of methods for discovering and analysing data that resides in a computer system, or recovering deleted, encrypted, or damaged file information. This course will also provide students with the necessary skills to identify an intruder’s footprints and to properly gather the necessary evidence.
3
45 hrs
---
COMP4118
Ip Routing

This module delivers the concept of IP routing and the associated routing protocols that can be utilized to route within and between autonomous systems. Common routing protocols such as RIP, OSPF, and IGRP will be discussed. Switching network will also be discussed. Topics covered include network devices, router components, router configuration, IOS images, TCP/IP, routing protocols, network troubleshooting, switching, and VLAN. The module will provide hands-on labs using real networking equipment.
3
45 hrs
COMP2117
COMP4119
Mobile Computing and Wireless Networks

This learning module covers the fundamental principles of mobile computing and wireless networks. Topics include wireless communication systems, radio propagation, wireless media access, mobile IP, mobile applications and services, wireless LANs, wireless network security and next generation of wireless networks.
3
45 hrs
COMP2117
COMP4120
Natural Language Processing

Much data is stored in the form of text in today's environment. Some examples include web pages, social media posts, instant messaging, legal documents, etc. Such unstructured text creates many challenges in understanding and harnessing knowledge within. In this module, students will learn basic knowledge of natural languages and computational approaches for working with text. Students will also develop an understanding of the main algorithms of natural language processing and their various applications, such as sentiment analysis, text mining, machine translation and topic modelling.
3
45 hrs
MATH2111
COMP4121
Machine Translation

This module will introduce: 1) Genres, development and schools of machine translation; 2) Challenges and assessment of machine translation; 3) Pre-translation editing and post-translation editing processing; 4) Impact of machine translation on society; 5) Limitations and future of machine translation.
3
45 hrs
---
COMP4122
Iot Fundamentals For Stem

This module introduces the IoT fundamentals emphasizing raspberry pi and Arduino device programming, wireless sensor networks, machine to machine communications and cloud computing. It also brought in the concepts of STEM (Science, Technology, Engineering, Mathematics) education applied in secondary schools. Hand-on experience on designing and building IoT systems will be covered for students to get in-depth understanding on providing IoT solutions for the purpose of support STEM education.
3
45 hrs
---
COMP4123
Performance Evaluation

The aim of this module is to provide students with the main concepts and techniques needed to study the performance of computer systems, plan the capacity of computer systems, predict their future performance under different configurations, and design new applications that meet performance requirements. The module is mainly based on the use of analytic queuing network models of computer systems.
3
45 hrs
---
COMP4124
Database Management Systems

This module introduces the advanced topics in the design and management of database systems. Topics include query processing, relational algebra, transaction management, concurrency control, database recovery, distributed database management systems, privacy and security. Data definition language and the features of Oracle databases will also be introduced in the module.
3
45 hrs
COMP2111
COMP4125
Selected Topics I

This module covers advanced state-of-art topics that enables students to quickly gain the knowledge and adapt to design and development of practical systems in such topics.
3
45 hrs
---
COMP4126
Selected Topics II

This module covers advanced state-of-art topics that enables students to quickly gain the knowledge and adapt to design and development of practical systems in such topics.
3
45 hrs
---
COMP4127
Internship3

This module is to provide practical experience in a professional setting for students. Students will have an opportunity to exercise their IT knowledge and the skills they have acquired in a supervised environment, demonstrating competence in obtaining employment relevant to the academic learning through activities such as creating a CV, researching the market/industry, networking, making job applications and attending interviews. The projected outcomes are: an authentic work experience, the credential of having completed a professional internship, and the establishment of a personal network of professional associates valuable for career advancement.
3
---
COMP2114
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Notes:
1
Students must choose one of the following areas of specialisation:
Business Intelligence / Game Technology / Computer Education.
2
Students are required to complete a total of 90 hours of teaching practice in secondary school in order to gain 6 credits.
3 The number of hours of internship for the relevant learning module is 45 hours.

cd4web [ver. 2023.05]

Bachelor of Science in Computing (4LCSDI)